The following is a list of achievements completed by the Scouts who attended the Chanonee Cub Day Camp. Tigers 2d – Practice the pledge and participate in an outdoor ceremony. 3g – Learn the rules of a game or sport. Then go watch. (Partially completed with soccer) 4g – Communication (semaphore signaling and field signals) 5g – Take a hike with your den. (Animal tracking) Elective 22 - Have a picnic. Elective 35 – Play a game outdoors. Wolves 1g – Do the elephant walk, frog leap and crab walk. 2f – Participate in an outdoor flag ceremony. 10b – Make a game. (Portable game set) Elective 1A – Use a secret code. Elective 3E – Make something else. (Catapult) Elective 4E – Play a game of marbles. Elective 4F – Play a wide-area or large group game. (Filler games) Elective 10B – Make a musical instrument American Indians used. (Rain stick) Elective 10E – Make a model of a traditional American Indian house. (Tepee) Elective 17A-Learn to tie an overhand knot and square knot. Elective 17E – Tie 2 cords together with an overhand knot. Elective 17G – Whip the end of a rope. Elective 18A – Help plan and hold a picnic. Elective 20C - Earn Cub Scout shooting sports Archery belt loop. Elective 20K – Show how to dribble and kick a soccer ball. Play a game. Elective 20N – Earn the Cub Scout shooting sports BB-gun shooting belt loop. Elective 23E – Attend day camp in your area.
Bear 3i - Participate in an outdoor flag ceremony. 15a - Set up the equipment and play any 2 of these games. (Partially complete, horseshoes was played) 15b - Play 2 organized games with your den. (Partially complete, soccer was played) 15c – Select a game that your den has never played. Explain rules and play. (Filler games) 19a – Know the safe rules for handling a knife. 19c – Make a carving with a pocketknife. 22a – Whip the end of a rope 22b – Tie a square knot, bowline, sheet bend, 2 half hitches and slip knot. Tell how each knot is used. 22f - Make your own rope. 23a – Learn the rules and how to play 3 team sports. (Partially complete, soccer). 23c – Take part in 1 team and 1 individual sport. (Soccer, bb gun and archery) Elective 9A - Do an original art project. (Mosaics) Elective 10B - Make an animal mask. (Bug eyes) Elective 18A - Build and use an outdoor gym with at least 3 items. (Obstacle courses) Elective 18B - Build 3 outdoor toss games. (Rope horse, tin can knock down, spear throwing, penny toss) Elective 20A – Sports (Archery) Webelos Artist 3 – Draw or paint an original picture out-of-doors. (metal relief, canopic jars) Artist 7 – Use clay to sculpt a simple subject. (Head on Canopic jar) Craftsman 4 – Make 4 useful items using material other than wood. (Leatherwork, rope, sun dial, mosaics, portable game, semaphore flags, jungle boats) Communicator 3 – Invent a sign language or a picture writing language and use it to tell a story. (Hieroglyphics) Communicator 4 – Identify different methods of communication. (hieroglyphics, semaphore signaling, field signals, code wheels, code cylinder) Communicator 5 – Invent your own secret code and send a secret message. (Code wheels, code cylinder) Engineer 9 – Build a catapult and show how it works. Forester 4 – Identify 6 forest plants that are useful to wildlife. Tell which animals use them and for what purpose. (Animal tracking and identification) Geologist 7 – Describe what a fossil is. (Animal tracking and identification) Outdoorsman 10 – Demonstrate how to whip and fuse the ends of a rope. Outdoorsman 11 – Show how to tie a square knot and explain how it is used. Sportsman 1 – Show the signals used by officials in soccer. Sportsman 2 – Explain what good sportsmanship means. Belt Loops Archery BB-gun Language and Culture Marbles Soccer |